Sunrise Door and Home Software





HEXX WARS WINServer Documentation



Version 2.4
Author/Contact Al Lawrence/Sunrise Door Software
Overview HEXX WARS is a strategic board game in which you try to conquer the most squares by taking them from your opponent(s). See online instructions.
Non-Registered
 Restrictions
- Player can only be involved in 2 games at one time
- Plays are forfeited if player does not play for 3 days
- Game is automatically killed if 2 forfeits
- Allow Player to Send and Read Messages from the Door Communications Center
- No Hall of Fame bulletins are created
Installation (1) Create a directory to hold all files
(2) Unzip the archive into the above directory
(3) MOVE the WCX file to your WC5 directory and delete it from the directory created in step (1)
(4) Create a menu entry to run the wcBASIC Door and you MUST pass the FULL drive:\path of the directory as a command line parameter when defining the Door on the menu. An example follows:

Program Name: ACEY
Parameter:      c:\wc5\doors\ACEY

(5) Modify the supplied CFG file. A description follows:

CONFIGURATION FILE

# = Requires registration to change to a different value.


NOTE: There are NO Blank Lines in the Config File!!
SUNRISE-80 BBS Your BBS Name
Al Lawrence Sysop's First AND Last name
00000000 Registration Number
# c:\doors\bull1.bbs Drive:\Path\Filename to contain the ANSI Top Score Bulletin
# c:\doors\bull1.asc Drive:\Path\Filename to contain the ASCII Top Score Bulletin
# c:\doors\hof2.bbs Drive:\Path\Filename to contain the ANSI Hall of Fame Bulletin
# c:\doors\hof2.asc Drive:\Path\Filename to contain the ASCII Hall of Fame Bulletin
# 2 Max # games player can be involved in at 1 time (15 games is the max)
# 3 # of days missed before plays are forfeited
# 2 # of forfeits before the game is automatically killed
# 20 # of wins to enter Hall of Fame and reset the score file
Y Y = Log all callers to USAGEx
N = Do not log callers
2 1 = DO NOT Display ADOPT-A-DOOR Message
2 = Display ADOPT-A-DOOR message
# Y Y = Allow player to send PRIVATE messages from the Door Message Center
N = Do NOT allow PRIVATE messages
# 0 Place PRIVATE messages in this BBS Conf #
# Y Y = Allow player to send PUBLIC messages addressed to ALL from Message Center
N = Do NOT allow PUBLIC messages
# 1 Place PUBLIC messages in this BBS conf. #
# Y Y = Allow Player to Check for Mail from the Door Message Center
N = Do NOT allow Check for Mail
Y Allow player to send EMAIL to Door Author
xxxx@yyyyyyy.zzz Door Author's EMAIL Address
G Door Rating. Default is G.
Maximum Characters: 5

Maintenance None
Usage Log As an option, we provide you with the ability to log every player to a text file. IF you enter Y in the CFG file to log callers, the Door will place the caller's name as well as the ON and OFF times each time a caller selects the Door. A separate file will be created for each Node and the name of the file will be USAGEx, where x is the Node number.

You may delete these files at any time and the Door will recreate them the next time a caller enters the Door. If you do NOT want to continue logging callers, change the CFG file entry to N.
Adopt-A-Door The concept, ADOPT-A-DOOR, allows a caller to register (ADOPT) a door. It would be the same as sending in a donation, only this way it is earmarked for registering a particular door. In a way, the user feels he/she is "getting something in return". As a Door author I have decided to build this concept into each of my Door programs. The concept replaces the usual message "tell the Sysop to register this Door" we find in most
doors.

If the Door is unregistered then a message appears on the opening screen to that effect. After finishing or suspending a game, a message screen is displayed about the ADOPT-A-DOOR concept. The message also tells the caller to contact the Sysop to find out if there is any further details to the ADOPT-A-DOOR concept. Some Sysops give extra D/L time, online time, etc to callers that ADOPT-A-DOOR.

If the Door has been registered, either by the Sysop or other callers, the names of those contributors will be displayed in the closing screen.

NOTE: If you want to display the names of the callers that contributed to registering the Door, you must create an ASCII file called ADOPT.SYS. You create it with an ASCII text editor. Enter the names of the contributors (one on each line, maximum of 5 entries, each a maximum of 30 characters long). This file must be saved, in ASCII format, and placed in the Door directory.
Legalities THIS SOFTWARE AND ACCOMPANYING MATERIALS ARE DISTRIBUTED "AS IS" WITHOUT WARRANTY, EXPRESS, IMPLIED OR STATUTORY, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL ANYONE INVOLVED WITH THE CREATION AND PRODUCTION OF THIS PRODUCT BE LIABLE FOR INDIRECT, SPECIAL, OR CONSEQUENTIAL DAMAGES, ARISING OUT OF ANY USE THEREOF OR BREACH OF ANY WARRANTY.
Distribution You may make this file available for downloading from your BBS or you may upload it to any BBS or WEB site of your choice, provided that you do not make any changes to the contents of the archive (ZIP/EXE file). The archive and its individual contents may not be used by any service that charges any money whatsoever, without the written permission of the author.
Registration Registration and the subsequent insertion of the registration number into your configuration file, allows for the display of your BBS name on the opening and closing screen as well as the reduction of a delay built into the opening screen display along with the ability to change certain values in the configuration file.

Once a door is registered, any changes to registration information (Sysop name or BBS Name) will require the doors to be re-registered at the registration fee in effect at that time.

Be sure to use the proper upper/lower case when filling in your name and BBS name, as they MUST match the way you entered them in the configuration file.
Misc. The latest version this product, along with and other fine DOOR and HOME EDITION products are always available for download from this web site.


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Last modified: March 28, 2018        Valid XHTML 1.0 Transitional